I've noticed that the content pages on the main site have some information about video games but the forums have very little! I aim to use this thread for the comparison of video game themes to other (older) music in order examine musical inspiration, what unites a genre, listeners' thematic associations, etc.
First up, let's look at the influence of classical music in its broader sense, Renaissance to Present. Please share your thoughts on any similarities you may perceive between the two members in each pair of pieces that I liszt.
Baroque: Super Smash Bros. Brawl introduced me to "Power-Hungry Fool", a character leitmotif (as the name suggests) from another Nintendo game, Fire Emblem: Path of Radiance. I find it to be an excellent imitation of JS Bach, though not any one piece in particular. Compare:
Power-Hungry Fool - History Behind Super Smash Bros. Brawl Music
Bach - Harpsichord Concerto No.1 in D Minor BWV 1052 - 1/3 (example for comparison)
Classical Classical: Kakariko VIllage first appeared in the game The Legend of Zelda: A Link to the Past. The location's theme tune sounds to me like the second movement of Mozart's Piano Concerto No.1 if it had been written (or at least covered) by Ennio Morricone. It's been remixed for use in several Zelda games since, but I'll link (no pun intended) the version from the most recent game, Twilight Princess (more on the wide and wonderful world of Hylian music later):
The Legend of Zelda: Kakariko Village Theme Song HD
Mozart - Piano concerto no 21 - 2nd movement
Contemporary Classical: Finally, I've noticed that the "Target Smash" theme, also from Super Smash Bros. Brawl, shares strong similarities with "The Sabre Dance", a lively movement from Aram Khachaturian's ballet Gayane (Гаянэ) based on Armenian folk music. Compare:
Super Smash Bros. Brawl Music Extended - Target Smash!!
Sabre Dance - Aram Khachaturian
Check back in the coming weeks for articles on Public Domain Classical, tropes and associations, and world music/ethnic instruments -- all of which as they are used for video game scores.